Arenas
Both arenas host both modes and are built for eight machines. Change arena on the arena screen with ← →.
Scrapyard
A walled octagon of scrap. At its heart the old yard rises into the Crest, circled by a ring road. Eight haul roads walled in wrecks run out to the gates and the work sheds, crossed by a middle track, and a perimeter road runs all the way round inside the wall.
Between the haul roads lie eight yards, each with its own cover: Crane Yard, The Stacks, Tank Farm, Tyre Fire, Crash Site, Bus Graveyard, Scrap Mountain and The Crusher.
- Team Deathmatch: the crews line up on the north and south gate aprons.
- Free for All: the hot zone moves between the Crest and the eight yards.
The City
A burning downtown on a street grid: brick tenements with fire escapes and water tanks, panel blocks, glass towers with lit rooms behind the windows, neon signs, traffic lights that still cycle, wet streets, steam and smoke columns over the roofs.
- Team Deathmatch: the crews hold the two ends of Main Avenue, under floodlights.
- Free for All: the hot zone moves between eleven places: Downtown, Gas Station, Parking Lot, The Park, Glass Tower, The Ruin, Warehouse, Courtyard, Building Site, Panel Blocks and Bus Depot.
