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FAQ

Is it free?

Yes. There is nothing to buy.

What do I need to play?

A desktop browser with WebGL 2 and WebAssembly (current Chrome, Edge, Firefox and Safari have both), a keyboard and a mouse. Phones and tablets aren’t supported: the game needs keys and a mouse, and on a device without a mouse or trackpad it shows a notice instead of starting.

If the game says it couldn’t start graphics, turn on hardware acceleration in your browser’s settings, or try another browser.

Do I need an account?

No. Play signs you in as a guest and opens the game. A guest is deleted 3 days after it’s made. An account keeps one name on every browser you play from, for good; create one whenever you like.

Can I play online against other people?

Yes, two ways, both on the arena screen.

Classic: pick a mode, then Find Match. The game server finds you other players of that mode on the arena you picked, and plays there: a new match once enough people are searching (eight at once, down to any two after 30 seconds), or a free seat in a match already on. Accept the match found within 10 seconds (Enter or Y). A Classic match holds eight machines: people take over bots’ seats, and bots on Normal fill the rest. In Team Deathmatch you join the side with fewer people.

Custom, under the modes: join a lobby from the list or with an invite code or link, or make your own and invite people. The owner sets the match (mode, arena, up to 12 machines, length, pickups, weapons, a kill limit and more) and starts it once everyone in the lobby is ready; bots play only if the owner adds them. See Custom lobbies.

You can practise against bots while you search; the match found shows over the practice match. The search keeps going if you reload the page, and moves with you if you search from another tab.

You play under your account’s username, or as a guest, named Guest and four characters. The machine and the gun you picked in the garage come with you, unless a custom lobby gives everyone one gun. When the results are up, a Classic match’s next one starts by itself 15 seconds later; a custom lobby goes back to its waiting room.

In a match you can chat: Enter to everyone, T to your team in Team Deathmatch, and /w name message to whisper to one player. A custom lobby’s waiting room has its own chat (T), which goes on into the match (Controls).

Practice is still there: you against bots, at the difficulty you pick.

What does the site keep about me?

For an account: your email address, your username and display name, and your password, which the game server stores only as a hash. A guest account is tied to an ID kept in your browser, and deleted 3 days after it’s made. Your game settings stay in your browser too.

When you play online, the match server’s log notes your account ID, your name in the match and your IP address as you join and leave. For fair play, every online match is kept on record: its result, and each player’s account ID, name, statistics and signs of aim help. A replay of the match is kept too, meaning every player’s controls and aim, for 3 days. Chat messages aren’t stored.

Google Analytics counts visits to the site and the game only if you said yes to the cookie banner. It sets cookies to tell visits apart, and Google keeps what it counts: the pages you open, roughly where you are, and your browser and device. The game follows the answer you gave on the site and never asks. To change your answer, press Cookies at the foot of this page.

You can change your username, display name and password, or delete your account, on your account page. Deleting it removes it from the game server.

The game runs slowly. What can I do?

Open Settings → Graphics in the game. Lower the resolution scale first, then the quality preset. Closing other heavy tabs helps too.